Vitreous Stone Drake is a good mount to chase when you want a repeatable dungeon run rather than another appointment on the weekly reset calendar. Its blue crystals catch the light against a dark stone body, giving it a much colder appearance than several of the other Cataclysm stone drakes.
The useful distinction is the source: this one comes from Slabhide inside The Stonecore. You can work on it actively in short batches of Normal dungeon runs, with the instance-entry limit setting the pace.
Quick Answer
Kill Slabhide, the second boss of The Stonecore in Deepholm, and loot Reins of the Vitreous Stone Drake. The mount can drop on both Normal and Heroic. Normal is the practical repeat-farming option because you can leave, reset the dungeon, and run it again. Heroic has its own daily loot lockout. The mount remains obtainable in Retail and does not require a reputation grind, achievement, or special summoning item.
Mount Overview
This Cataclysm mount uses the stone-drake family model: a rocky dragon with prominent crystal growths and substantial wings. The blue crystal color is its defining feature, particularly beside the purple Phosphorescent or greener stone-drake appearances.
It is a flying mount, with ground use where flying is unavailable. The model’s bulk and angular silhouette make it a natural fit for earthen, elemental, and heavy-armor themes. If your collection already has more conventional scaled dragons, it offers a noticeably different texture without abandoning the classic drake shape.
The reward item is Reins of the Vitreous Stone Drake, item 63043. Its source is a dungeon boss, rather than Deepholm’s outdoor rare Aeonaxx. Both farms can bring collectors to the same zone, but their acquisition rules are completely different.
How to Get Vitreous Stone Drake
Choose Normal Difficulty for Repeated Attempts
Set your dungeon difficulty to Normal before entering The Stonecore. Walk through the outdoor portal rather than relying on an event queue. The mount is on Slabhide’s Normal loot table, so Heroic is not required.
A Heroic clear can provide its eligible daily opportunity, but resetting a cleared Heroic does not create an unlimited series of fresh loot chances. If your plan is to keep running the dungeon during one session, use Normal from the start.
There is no mount-specific weekly lockout on Normal Slabhide. The limitation you will encounter during fast runs is the general instance-entry restriction, which is separate from a boss’s loot eligibility.
Reach the Stonecore Entrance
Travel to Deepholm. Characters with the appropriate Cataclysm travel access can use their capital’s Deepholm portal at the Earthshrine. If that portal is unavailable, check the introductory Cataclysm quest progression leading to The Maelstrom and Deepholm rather than looking for a portal in a modern dungeon hub.
The entrance sits on an elevated ledge on the exterior of the Temple of Earth, around 47, 52 on the Deepholm map. Fly up the temple’s outside to find the meeting stone and instance portal. The floor-level quest area inside the temple is not the dungeon entrance.
Clear the Opening Passage and Find Slabhide
Inside, advance through the first packs involving Millhouse Manastorm. Deal with the enemies and his retreat sequence so that the passage opens properly. A current-level character can handle this quickly; trying to run past everything before the sequence has advanced is often less efficient than clearing the necessary packs.
The route passes the first boss, Corborus, then continues through the cavern to Slabhide. Slabhide is the second encounter, not the final boss. You do not need Ozruk or High Priestess Azil for the mount.
Experienced runners can skip Corborus when the route allows it. For your first visit, killing him is a straightforward way to learn the path without turning a minor shortcut into a navigation problem. Once you recognize the layout, reduce optional pulls while keeping the run clean.
Kill Slabhide and Check the Loot
Engage Slabhide in his cavern. An endgame Retail character normally makes the fight very short. On a weaker character, move out of ground fire and falling stalactites; on Heroic, use the remaining pillars to break line of sight during Crystal Storm.
Loot the corpse after every kill. The reins are a chance-based drop, and killing the boss without checking the loot is not a completed farming attempt. If the mount appears, learn it and confirm that Vitreous Stone Drake is in your collection.
There is no extra interaction with Slabhide’s crystals that increases the drop chance. You do not need to keep a particular stalactite standing, complete the fight without damage, or finish the whole dungeon afterward.
Return, Reset, and Repeat
After looting, use the available return transporter near Slabhide to get back toward the entrance. Make sure any enemies you pulled are dead so that combat does not prevent your return. Leave through the portal, then use Reset All Instances from your character portrait menu while outside.
Re-enter on Normal and repeat the opening route. If you return to an instance where Slabhide is still dead, stop and verify that you actually left and reset it, that the group leader performed the reset if grouped, and that your difficulty is correct.
Lockouts and the Instance-Entry Limit
Normal Stonecore is repeatable, but fast dungeon resets are not unrestricted. Retail applies a limit of ten individual instance entries in a rolling hour. Other instanced content you have entered can also matter, so count your session’s entries rather than only successful Slabhide kills.
The limit is not a fresh allowance that resets at the top of every clock hour. If you hit it, allow earlier entries to age out. Spamming the portal or continuing to reset does not make the waiting period productive.
Do not build a farming plan around an old claim that changing alts guarantees an entirely separate entry allowance. Use extra characters when they make your broader route convenient, but the mount’s repeatability means one suitable character can already perform the Normal farm.
Heroic’s daily boss eligibility and the hourly entry restriction are different systems. Switching to Heroic after reaching the entry cap should not be presented as a way to ignore the cap, and resetting Heroic is not equivalent to resetting Normal loot.
Requirements
- Access to Deepholm and the outdoor Stonecore entrance.
- A character eligible to enter the selected dungeon difficulty.
- Enough combat power to defeat the opening packs and Slabhide.
- Normal difficulty for repeated reset farming, or an unused Heroic daily opportunity.
- Ordinary mount-use and flight eligibility for the character using the learned reward.
There is no faction restriction, profession requirement, dungeon achievement prerequisite, or purchasable key specific to the mount. A strong current-level character is a convenience recommendation, rather than a new expansion-specific unlock requirement for these legacy reins.
Farming Tips That Save Time
Park a suitable character near the entrance. Travel to Deepholm can take longer than an individual run. If you intend to make this a regular project, leaving a character there makes a short farming session easier to fit in.
Use movement tools between encounters. At current levels, travel and waiting for scripted movement are usually more noticeable than boss damage. Favor a familiar class with comfortable movement over an unfamiliar specialization chosen only for a theoretical fastest run.
Clear accidental pulls before taking the transporter. Dragging a trail of enemies through the cavern can leave you in combat after Slabhide dies. A brief cleanup is often faster than waiting for distant enemies to return.
Set a batch size. A few clean runs followed by something outside instances is easier to sustain than repeatedly colliding with the entry cap. Keep a rough count so that the next portal denial is expected rather than confusing.
Track attempts without treating them as progress toward a guarantee. A collection addon or a simple tally can keep the routine organized. It cannot make the next kill more likely just because the previous hundred failed.
Drop Chance and Expectations
Community loot samples generally place the mount around the one-percent range. Treat that as an approximate description of rarity, rather than an official promise or a precise probability for your next run. Old database samples and temporary reward events can make comparisons misleading.
At a hypothetical one-percent independent chance, 100 attempts would give about a 63% chance of seeing at least one drop, not certainty. That arithmetic explains why a substantial dry streak is possible without proving that your difficulty, character, or account is broken.
Do not import a temporary event’s enhanced drop rules into the ordinary farm. Unless an applicable bonus is currently confirmed, plan around the regular Slabhide drop.
Is Vitreous Stone Drake Still Obtainable?
Yes. It remains available from Slabhide in The Stonecore. Normal and Heroic are established drop sources; this is not a retired Cataclysm seasonal reward or a limited promotional mount.
It also is not Phosphorescent Stone Drake from Aeonaxx. Waiting outside the dungeon for an outdoor rare and repeatedly killing Slabhide are separate projects, even though both involve Deepholm and a crystal-covered drake.
Is It Worth Farming?
This is a strong choice for collectors who like visible, repeatable attempts. You control when to start another Normal run, the target is only the second boss, and the blue crystals give the reward a distinct appearance.
The cost is repetition. If you dislike running the same opening passage, treat it as a small recurring batch instead of an all-day commitment. The mount has enough visual character to justify the route, but no amount of enthusiasm turns a rare drop into a guaranteed short farm.
Who Should Prioritize This Mount
Players building an elemental collection or matching blue-and-stone armor have the clearest reason to put it near the top of their list. It also suits anyone who would rather spend an available evening actively running a dungeon than wait for a rare creature to spawn outdoors.
If you are already working through Cataclysm dungeon mounts, pairing this project with a separate Vortex Pinnacle session gives you two recognizable targets without confusing their bosses or travel routes.
Similar Mounts
- Phosphorescent Stone Drake: the closest stone-drake comparison, acquired from Aeonaxx in Deepholm.
- Volcanic Stone Drake: another rocky drake for collectors who enjoy Cataclysm dungeon achievements.
- Drake of the North Wind: an elemental-themed repeatable dungeon target from Altairus in The Vortex Pinnacle.
- Sandstone Drake: a warmer-colored stone-drake relative for collectors who particularly like this model family.
Frequently Asked Questions
Does Vitreous Stone Drake drop on Normal?
Yes. Normal Slabhide is the standard route for repeated reset farming.
Is Slabhide the last boss?
No. He is the second boss. The later encounters are unnecessary for this mount.
Where is the entrance?
On a raised exterior ledge of the Temple of Earth in Deepholm, around 47, 52.
How often can I try on Heroic?
Heroic follows its daily boss loot eligibility. Use Normal if you want repeated attempts in one day.
Why does the game refuse another entry?
You may have reached the rolling hourly instance-entry limit. Wait for earlier entries to expire.
Do I have to defeat High Priestess Azil?
No. Loot Slabhide, return to the entrance, leave, and reset Normal.
Is this the drake from Aeonaxx?
No. Aeonaxx awards Phosphorescent Stone Drake, a different mount.
Is there a guaranteed number of runs?
No. Repeated failures do not create a known guaranteed-drop threshold.
Final Thoughts
Set Normal, find the elevated Stonecore portal, clear to Slabhide, and reset after checking his loot. Once that loop is familiar, the project is mainly a matter of setting a comfortable pace and respecting the entry cap. The blue-crystal drake makes a memorable reward when the reins finally appear.
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